Welcome back, Alvin!
It's been much too long. :)
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Welcome back, Alvin!
It's been much too long. :)
Pretty meh.
I understand this was an experiment and a learning experience for you, and it seems like it served that purpose pretty well. I got all the references but I just didn't find it that compelling or interesting.
Having said that, I appreciate what you were trying to do and I am confident that your next movie(s) will be better. Despite the fact that I don't feel that this was front-page material, I encourage you to keep working on the stories, animation techniques, and focus on the voice-acting. You are on the right track and could be putting out some truly great things very soon.
Good luck
Wonderful work
This is very artistic, I can tell you had a strong vision for this project. While it isn't the perfect game, you have a great narrative and the melding of platforming and rpg came together in a very unique way that hasn't been tried before.
I applaud your efforts, I hope you learned a lot about flash programming and can make the sequel even better.
I was a little confused about the backstory and why a computer would magically hold the memories of the girl and the boy, but ultimately it didn't really matter. I sat down, gave it a shot, and couldn't stop until I was finished.
This is great work, and I am going to mention this on my site, gamersuniversity.com
Excellent job!
Great game, just like the last one.
But this was way too easy. It took me fifteen minutes to finish.
Violence is not the answer. "Violence" is a question, and the answer is "Yes."
Age 40, Male
Game Designer/Tester
Northern Arizona University
Phoenix, AZ
Joined on 9/8/01